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APPLICATION INFO - iPhoneアプリの詳細情報
TOP > > Nomad Sculpt
- Sculpting tools
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
Need hard lines? you will also find some lasso/line/curve cutting tools.
- Stroke customization
Falloff, alphas and other stroke parameters can be customized.
Apple Pencil is supported as well, you can also customized how it interacts with the tool radius and intensity.
- Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets.
- Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.
- Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.
- Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.
- Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!
- Primitive shape
Cylinder, torus, triplanar voxel and other primitives can be used to quickly start new shape from scratch.
- PBR rendering
Beautiful PBR rendering by default, you can upload your HDRI environment.
You can always switch to matcap for a more standard shading for sculpting purposes.
- Files
Save and open OBJ and GLTF files.
Layers and PBR painting are only kept through GLTF files.
- Interface
Easy-to-use interface, designed for mobile experience.
There is also a lot of customization possible!
Clay, flatten, smooth, mask and many other brushes will let you shape your creation.
Need hard lines? you will also find some lasso/line/curve cutting tools.
- Stroke customization
Falloff, alphas and other stroke parameters can be customized.
Apple Pencil is supported as well, you can also customized how it interacts with the tool radius and intensity.
- Painting tools
Vertex painting with color, roughness and metalness.
You can easily manage all your material presets.
- Layers
Record your sculpting and painting operations in separate layers for easier iteration during the creation process.
Both the sculpting and painting changes are recorded.
- Multiresolution sculpting
Go back and forth between multiple resolution of your mesh for a flexible workflow.
- Voxel remeshing
Remesh quickly your mesh to get a uniform level of detail.
It can be used to quickly sketch a rough shape at the beginning of the creation process.
- Dynamic topology
Refine locally your mesh under your brush to get an automatic level of detail.
You can even keep your layers, as they will be automatically updated!
- Primitive shape
Cylinder, torus, triplanar voxel and other primitives can be used to quickly start new shape from scratch.
- PBR rendering
Beautiful PBR rendering by default, you can upload your HDRI environment.
You can always switch to matcap for a more standard shading for sculpting purposes.
- Files
Save and open OBJ and GLTF files.
Layers and PBR painting are only kept through GLTF files.
- Interface
Easy-to-use interface, designed for mobile experience.
There is also a lot of customization possible!
このアプリはiPhone、iPadの両方に対応しています。
カテゴリー
リリース
2020/8/4
2020/8/4
バージョン
1.19
1.19
言語
サイズ
39 MB
39 MB
条件
このバージョンの新機能
Update app name.
Update app name.
スクリーンショット - iPhone | iPad
スクリーンショット - iPhone | iPad
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